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KARLSTAD Super Special Stage

... that i make photo flesh, and it's good work in RX plugin..), and I want do something like that in original version of this track... I have simple model, but I need man who understand how script is work and how make new...
by RALLY Guru
Tue Sep 27, 2011 11:25 am
 
Forum: Work In Progress Projects
Topic: KARLSTAD Super Special Stage
Replies: 7
Views: 1973

Leif, Murat and Jaffar

The lessons are sequenced in such a feeling that the students can easy as pie conform to them. Huge mode houses and model agencies, stupendous monetary investments unavoidable to this peewee group thanks to which it exists be emblematic of behind them. It is clear that these sandals ...
by
Wed Jun 29, 2011 6:53 am
 
Forum: 3DSMAX
Topic: HOW-TO Create track from spline using loft
Replies: 16
Views: 7550

Re: HELP: how to use all animations?

... the last line of original script.txt MAPS/GENERIC OBJECTS/SCRIPTS/RICHARD.LUA <- this is the animation lua script file (loaded the "animation model") MAPS/GENERIC OBJECTS/SCRIPTS/RUN_SINGLESTATE_NOIDLE.LUA <- this is set that how the animation(as object) moving (but I am not sure) So ...
by tibi
Sat Jun 04, 2011 10:39 am
 
Forum: Animation
Topic: HELP: how to use all animations?
Replies: 1
Views: 1881

Rbr Cars Models Render

Hi,i'm new for this forum,but i know a lot of members.
I open this Thread to request a tutorial/help to start realize my 3d cars render,i would present better my skins.
Can someone help me,please?
i have 3d max 2010, but i don't know how to import protect rbr 3d model cars.

thanks to all

Simone
by szmodels
Thu May 05, 2011 1:58 pm
 
Forum: Models & Objects (3DS MAX)
Topic: Rbr Cars Models Render
Replies: 2
Views: 4500

Re: SS Loch Ard (Scotland) - WIP

... am glad that the new progressive has also appeared on other artists tracks. I've also tried to convert from the beginning of the BTB, but best to model directly in Max. I'm working in Max less than two years, has no experience with plug-ins and scripts. All I had to study in various manuals and ...
by miro
Thu Nov 11, 2010 4:41 pm
 
Forum: Work In Progress Projects
Topic: SS Loch Ard (Scotland) - WIP
Replies: 55
Views: 15203

Re: SS Loch Ard (Scotland) - WIP

Progress for 3D model only: 1,7Km completed.
Right click to see whole pic.
Image
by eno72
Fri Nov 05, 2010 11:06 pm
 
Forum: Work In Progress Projects
Topic: SS Loch Ard (Scotland) - WIP
Replies: 55
Views: 15203

Sweet Lamb Special Stage - Wales Rally GB

... the tools and to complete this project. CREDITS: documentation - Eno72 3D model - Eno72 textures - Eno72 custom cms files - Eno72 and Ghiboz materials - Delu77 animations ...
by Andrea
Mon Oct 25, 2010 10:22 am
 
Forum: Press Area
Topic: Welcome to DevTrackTeam
Replies: 1
Views: 2020

Sweet Lamb - Wales Rally GB

... the tools and to complete this project. CREDITS: documentation - Eno72 3D model - Eno72 textures - Eno72 custom cms files - Eno72 and Ghiboz materials - Delu77 animations ...
by eno72
Sun Oct 24, 2010 8:43 pm
 
Forum: Released Projects
Topic: Sweet Lamb - Wales Rally GB
Replies: 0
Views: 7671

Re: How to model a house in 3dsmax

Our friend SimoneFerra uses another program, I don't mind its name, which can build a house in few clicks.
Hope him can read this post to let us know his tecnique.. :idea!:
by delu77
Thu Oct 14, 2010 7:12 am
 
Forum: 3DSMAX
Topic: How to model a house in 3dsmax
Replies: 2
Views: 1867

Re: How to model a house in 3dsmax

Hi Jay - Great Tutorial Old friend :) I'm Working in Maya Now, but still it's Similar building technique :0) I'm actually studying 3D Modelling and Game Design on Truemax.com in 1st Semester.. Orsm Education, but expensive Hehe Dream Extreme Flagmo-T Ps. Good to see you are still going ...
by Flagmo-T
Sun Oct 10, 2010 12:17 am
 
Forum: 3DSMAX
Topic: How to model a house in 3dsmax
Replies: 2
Views: 1867
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